0x41 - Update Tiledata
----------------------
Client->Server:No
Server->Client:Yes
Length:dynamic

byte 0x41
short size
uint blockNumber
uint version
loop x 32
{
	MAPS:
		uint flags
		ushort textureID
		char[20] name
	STATICS:
		uint flags
		byte weight
		byte quality
		uint quantity
		ushort appearance
		ushort hue
		ushort value
		byte height
		char[20] name
}


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